Projection decomposes a vector into two parts: one part lying in the chosen subspace and the other lying in a complementary residual direction. This chapter starts with projection onto one vector, extends it to the columns of a matrix, adds the particular case of one direction, compares orthogonal and general projection and shows why the projection matrix satisfies P² = P.
Projection separates a vector into a part that we keep and a part that we discard. In orthogonal projection, the discarded part is perpendicular to the target subspace.
The chapter moves from vector form to matrix form, then compares orthogonal and general projection side by side and ends with the transformation view of the projection matrix.
Orthogonal projection chooses the projected vector so that the residual is perpendicular to the target subspace. That perpendicularity makes the projected vector unique and gives the standard formula P = U (Uᵀ U)⁻¹ Uᵀ.
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Because once a vector has already been projected into the target subspace, projecting it again does nothing new. The first application of P removes the residual, and the second application has nothing left to remove.